Giving an example of what is new in terms of combat features, Smith used a couple of Emily’s powers to describe how a player linked two powers together to make a single assassination of multiple targets look effortless. In order to do so, the character’s ability of Domino, which lets gamers link enemies together to polish them all off with just one kill, was paired with Doppleganger, which allows players to create a copy of themselves as a distraction or as bait. In combining the two, Emily linked several enemies to the doppleganger and then killed it to take out everyone in one fell swoop.

As far as the Dishonored 2 director was concerned, not only was he surprised, but he also seemed excited at the possibility of more unanticipated gameplay details cropping up during testing. Regarding the instance of Emily nonchalantly taking out her own doppleganger to eliminate all of the bad guys, Smith said:

Interestingly enough, the tester’s combination of Domino and Doppleganger wasn’t the only time that the company was taken aback by the discovery of a fresh way for players to assassinate enemies in the game. As a matter of fact, Arkane Studios will embrace such finds, for as Dishonored 2’s lead designer Dinga Bakaba explained, whenever it occurs, “We absolutely love it.” To illustrate his point, Bakaba detailed an innovative way one developer approached the game, saying:

Taking all of this into consideration, it seems as if Arkane Studios is experimenting as much as possible in order to give gamers a unique stealth-action experience with Dishonored 2 upon its release date this fall. Plus, since the title won’t be available until several months from now, it’s safe to say that developers will build on all of the details revealed thus far to offer up some meaty surprises at this year’s Electronics Entertainment Expo, which supports the reasoning behind Dishonored 2 being one of the most anticipated games at E3 2016.

Dishonored 2 is set to release on November 11, 2016 for PC, PlayStation 4, and Xbox One.

Source: Official Xbox Magazine (via GamesRadar)